
I'm a UX Designer passionate about creating art that improves lives.
Ever since my childhood, I have been interested in the visual arts, computer graphics and animations.
I’ve transformed these passions into my profession. I create a better user’s experience, by enabling users to go through the most exiting and easy journey.
I work at Leica, focusing on autonomous laser scanning technology.
At Leica I’m responsible for autonomous laser scanner experiences.
In this role, I have designed various user-facing products, including AR and VR-focused technologies and many other reality capture applications.
Still have some questions?
I create digital products, web design and branding.
Digital Strategy
Branding
User Experience
Web Design
3D Design
At Leica, a global leader in geospatial technologies, I design cross-platform software solutions.
- Led the full design process for several web applications focused on 2D/3D data capture and asset inspection, improving usability by 20%.
- Conducted user research and translated insights into personas, flows, and storyboards—contributing to greater design maturity across the company.
- Maintained and scaled the design system, ensuring consistency across teams and products.
- Collaborated closely with hardware, software, and product teams to deliver cohesive experiences across web, mobile, and desktop.
- Advocated for user-centered design in a highly technical B2B environment.
Circled is a video-first mobile marketplace for discovering unique, second-hand, and local products:
- Led the end-to-end UX process for the iOS, Android, and web apps—from research to testing and implementation.
- Designed prototypes with focus on users, developed the visual identity and micro-interactions to support brand storytelling and engagement.
- Conducted user interviews and usability tests to validate product direction and refine interactions.
- Balanced business goals and user needs while collaborating with product managers and engineers.
- Designed and optimized key user flows including booking, profiles, and scheduling across web, iOS, and Android platforms.
- Delivered UX—from wireframes and prototypes to testing and developer handoff.
- Synthesized user feedback into actionable design decisions to improve usability and conversion.
- Collaborated closely with PMs and engineers to ensure design consistency and technical feasibility.
Harvard Business School | Design Thinking and Innovations
Foundations of UX Design | Google
Introduction to AR & VR Design | Google
UX Research
Information Architecture
Journey Mapping
DesignSystems
Prototyping
Wireframing
Usability
Testing
Low to High-fidelity Design
Illustrations
Logos design
Figma, Blender, Miro, Adobe Creative Cloud, InDesign, Framer, Zeplin, HTML, CSS